MÄRKLIG

 

MÄRKLIG

#psychology #furniture 

Encourage or discourage creativity in a user? 

The project was about the choice a user is presented with when assembling parts that “hopefully“ will become furniture. 
The user is presented with instructions impossible to follow without getting a nervous breakdown.  

Märklig is encouraging the user to play with constellations where the parts does not fit perfectly and where that is OK.

Bachelor

  Process

Process